• Interview with FUZZ SOCIETY Creator Roxanne Fuchs

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    My wife Roxanne has been publicly doing comics for a little over six months now, her first published project being a webcomic (with print alternatives) called Fuzz Society. I thought it would be fun to interview her here at Canister X and help her spread the word about what she is doing, so show her some love, read on, and visit the links when they appear.

    Thanks.

    1) For those who don’t know you, why don’t you introduce yourself and tell people a little bit about Fuzz Society?

    My name is Roxanne Fuchs, and I grew up wanting to create, whether that meant doodling my own characters, making crafts, learning to knit/crochet, sew (I used to love embroidery as a young adult), web design, listening to and playing music (though I did not get formal training, I’ve always tried to teach myself).

    Fuzz Society is really a comic geared towards girls and women, though guys may find it cute too, but I’m really using it as a means of communicating the stuff many females experience in life, and reaching out to those around me. It circles around a group of friends, who’ve met mostly because of Lyra Ladybug, the tie-in character and cutie pie who is very much like myself (minus the wings and antennae. of course)! Its starts out with her grabbing onto a gum wrapper one day and finding herself lost as she explores a place she’s never been to. She’s led a very sheltered life until now, and so almost everything is new to her. But as she meets new animal friends, she also learns about love and friendship, and the differences in the ways males and females think. It’s a manga/anime inspired adventure, with romance and all the wit you can handle! For more info, I also have a FAQ page on my website at http://www.fuzzsociety.com

    2) Anyone particular that has heavily influenced you as an artist?

    In terms of Japanese art, I’ve always loved the girly stuff, so I enjoyed the Sailor Moon series a lot, and video games like Street Fighter, Final Fantasy, etc. In general, though, I would say I’ve always just tried to keep drawing and doodling since I was very young, including drawing superheroes and my favourite cartoon characters. I’ve always wanted to be good at what I do so I’d always practice. And after reading the Bone series, Jeff Smith inspired me a lot as I admire his line work and characters. In particular, though, the anime style has stuck with me the longest.

    3) Most comic creators have their own way of putting their story to paper. How do you go about creating a page?

    I would say, it’s a bit different than most people do it. I start out with my general idea for where I want my comic to go, then I do a mini sketch on note paper, and afterwards, I’ll jump right into sketching the real thing on Bristol board. This process can take a while as since I don’t have a full script written out, I never know for sure what’s going to happen on that page; it’s always an adventure! Then I get my husband, A.P. Fuchs (editor’s note: that’s me), to edit it, I ink it, erase the pencil lines and scan/clean it up before posting online. It’s quite the process if you think about it, and I’m hoping all the TLC is obvious in the final product.

    4) Fuzz Society has been running since October. I know you’ve done a few other non-published comics before, but were you always a comic creator or an artist? When did you start making comics in general?

    Yes, I would say I’ve always been an artist. I remember I would grab hold of whatever paper I could find and doodle on it. It didn’t matter if it was my school binder or a scrap of paper from a flyer. I started drawing comics in junior high, just for myself. It was partially an escape for me, me always having enjoyed reading fantasy and watching sci-fi stuff. So yeah, at a young age I was trying out comic art. And before that, I was always collecting superhero comic cards (back when they still made them, anyways). I’ve always been a creative type of person, never knew what I wanted to do for a living as a kid, wasn’t even sure as a teenager. I tried to pursue “regular” jobs and schooling, but it didn’t pan out, and after having the opportunity to work from home on comics, I thought I would give it a shot. At first it was quite daunting, and intimidating the thought of putting out an issue, but now I’m really getting into it, and it just flows much better.

    5) Why did you suddenly move from just drawing and making comics for fun, to actually releasing the material both online and in print?

    My husband (editor’s note: that’s me again ;) ) really encouraged me to do this, as he saw the potential in me, and I’m glad he’s been so supportive of me. Plus, after going to a lot of conventions, I’ve been inspired to finally do something with my art, and just see where it goes. It’s quite exciting really.

    6) Are you a full-time artist?

    Yes and no. I would say, yes in the sense that I’m always thinking about what my next page will be about, so my head gets full sometimes, but that’s how it is. And no, in the sense that I’m a full-time mom so most of my day is spent either with my boys, or running the household. There’s not much time for art, so it is usually tricky to find the time to work on it, at least right now.

    7) What are you favourite comic books or graphic novels?

    I’m a Dazzler fan (old school), the Bone series, Black Cat and Rourouni Kenshin, the old Avengers comics (because it’s been a while since I’ve read them), and Watchmen to name a few. I just found a new webcomic I’m enjoying called Super Siblings as well.

    8) Where can people learn more about you and Fuzz Society?

    www.fuzzsociety.com or on Facebook, there’s a fan page as well.

    9) If you could spend a day with any comic book character, who would it be and why?

    I would love to hang out with Dazzler, sing along with her at some different gigs, and really experience the thrill of being a rock star. I’ve always enjoyed singing, so I’m kind of partial to her. ;)

    10) Any last comments?

    Yes, thanks for doing the interview! You’re super, man! :)

  • Ai-Kon Winnipeg – July 16-18 2010

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    Heading off to Ai-Kon this weekend with my wife. Three days of manga, anime, video games, folks in costumes and general Japa-geekiness.

    I’m excited. This is my first anime con so I’m eager to see what a convention dedicated solely to Japanese comic culture is all about.

    I’m a manga fan, sure, but, I realize, not to the extent some folks there are. Presently, I read MegaMan, Black Cat, Ruruoni Kenshin, and I enjoy their anime counterparts.

    My wife’s a huge Final Fantasy fan and was thrilled when she found out last night they’re going to have a Final Fantasy-themed ball. Um . . . better hide the tux, cape and my three-foot-tall spiky wig.

    If you’re in Winnipeg and will be at the con, feel free to come and say I if you see me plodding around, looking at the manga and trying to find where they’ll be serving Japanese cuisine.

    The Ai-Kon website and details about the con can be found by going here.

  • Canister X Book Review #7: MegaMan NT Warrior Vol. 3

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    MegaMan NT Warrior Vol. 3
    by Ryo Takamisaki

    5 out of 5

    MegaMan and Lan venture into the UnderNet in this third installment of Ryo Takamisaki’s manga. And it’s this UnderNet (the “under/darker” side of the Cyber Network) that’s the realm of the black shadow and home to PharoahMan, plus four deadly NetNavis that are each more powerful than our blue-clad hero.

    This is manga action, bang-bang-bang-zoom!

    This third book is the darkest one so far, the majority of the story taking place in the UnderNet. Takamisaki did a fine job when designing this realm of villainy, its awkward shapes and harder angles a sharp contrast to the more round and smooth motif of the Cyber Network. Really an up meets down, white meets black kind of contrast, this difference in places setting the tone of the entire story.

    Volume three is a little more goofy, too. Everyone seems to be making jokes, not just Lan and MegaMan. Fortunately, the jokes weren’t campy and I found myself smiling at most of them. Only once or twice did I think, Okay, didn’t really need that joke there.

    This story also further explores the Full Synchro concept, where the Netop joins their NetNavi in a NetBattle. Cool stuff.

    Don’t expect a resolution to the story though. There’s a cliffhanger ending, but if this latest volume is any indicator, volume four won’t be disappointing.

  • Canister X Book Review #6: MegaMan NT Warrior Vol. 2

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    MegaMan NT Warrior Vol. 2
    by Ryo Takamisaki

    5 out of 5

    World Three makes it move. The target? The entire planet, set for deletion. Humanity’s only hope lies on the shoulders of an eleven-year-old boy named Lan Hikari and his NetNavi, MegaMan. And something’s different this time around: Lan doesn’t watch MegaMan go into battle, he goes with him.

    This second installment in Ryo Takamisaki’s manga series is fantastic. The first was an introductory book of sorts. This one takes it up a notch and goes full tilt right from page one. His art is just as good as in the previous volume, but also carries more edge and dynamicism given all the action scenes in this tale. The humor remains from Volume 1 but that, too, is upped and Lan’s and MegaMan’s banter is stellar. It’s worth reading this volume just for that if for no other reason.

    Maysa, the fish guy and SharkMan’s Netop, is also introduced in this volume.

    A really great sequel to its predecessor.

  • Canister X Book Review #5: MegaMan NT Warrior Vol. 1

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    MegaMan NT Warrior Vol. 1
    by Ryo Takamisaki

    5 out of 5

    In the year 200X, the whole world is connected to the Cyber Network. People jack in to the Net using handheld PCs called PETs, and each person has their own artificially intelligent avatar called a NetNavi.

    Lan Hikari’s is MegaMan, a truly sophisticated and powerful NetNavi programmed by his father.

    Like any fifth grader in DenTech City, Lan passes the time by having NetBattles with his fellow classmates, pitting MegaMan up against any who would challenge him. The problem is, NetBattling is illegal unless you have a special license. But that’s only part of the Lan’s and MegaMan’s problem. An evil organization called World Three is infecting computers with sinister viruses with the hope of one day taking over the world.

    Lan jacks in and sends MegaMan to stop these viruses before it’s too late.

    This manga, which is similar to the anime of the same name, was a blast to read. Ryo Takamisaki’s storytelling is topnotch—quick, exciting and a whirlwind of adventure from beginning to end. His art is your classic manga but with a cartoon flare, and the dialogue is perfect, conveying to us everything we need to know about the story, without it coming off as long-winded explanations for “what’s happening.”

    The banter between Lan and MegaMan is priceless, even better than in the anime.

    This volume also contains a very intriguing cliffhanger ending and a fun bonus story.

    Recommended.

  • Canister X Review #49: MegaMan: NT Warrior Vol. 1: Jack In! (2004)

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    MegaMan: NT Warrior Vol. 1: Jack In! (2004)
    Review by A.P. Fuchs

    5 out of 5

    The world is hooked up to the Net. Everyone uses it constantly, especially Lan Hikari and his friends. Using handheld computers called PETs, they jack in to the Net and have huge cyber battles with their NetNavis. Lan’s NetNavi is MegaMan. And when Lan receives special new software from his always-traveling father, the upgraded MegaMan reaches a whole new level of efficiency and power.

    This first volume of the anime series details MegaMan’s origin and follows Lan and his friend along on several adventures.

    This isn’t an exact translation of the video game or, from what I’ve heard, the manga (though my copies of the first three volumes are en route to me as I write this). But it is similar in that MegaMan is always fighting another “something-man,” the villain in the handheld PET simultaneously wreaking havoc in the real world.

    The major characters—Lan, Dex and Yai—are witty and fun. The action is fast, exciting and speed-lined, making each episode an enjoyable viewing experience.

    Very recommended.